Salvor is a third-person top-down shooter for iOS and Android. An awesome game where the player is exploring different scenarios and facing a wide variety of enemies in order to collect all sorts of loot. In terms of functionality, this is a game with a very complete set of features: in-app purchases for both platforms, a nice procedural dungeon generator adapted from a plugin called DunGen, a sophisticated online account system implemented via PlayFab and all of the different gameplay mechanics that goes into a game like this. I have been personally envolved in every aspect of game programming, and I have also worked on the visual side of the project, both managing the creation of custom art assets for it, or picking and configuring already existing art assets packages and porting those into the game.

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